Fable will let you be a heartless landlord this fall

Microsoft has finally lifted the lid on its highly anticipated reboot of the beloved Fable RPG franchise, with nearly an hour of gameplay footage and commentary from developer Playground Games. The new game promises a fully open world for players to explore, featuring locations from previous Fable games such as Bowerstone.

Players will embark on the story of their hero, who is born in Albion in a generation where heroes are scarce. Their journey begins when they're just a child, after a mysterious stranger turns all the inhabitants of their home village into stone. The twist? They get to decide what their hero looks like before setting off on their adventure.

While gameplay footage has shown off a more traditional medieval fantasy setting compared to previous titles, it's hard not to feel that combat feels somewhat underwhelming. Your character can use melee and ranged weapons alongside magic, but judging from the footage shared, it doesn't quite have the same kinetic feel as other action-packed games like FromSoftware titles.

But fear not โ€“ Fable fans! The game has plenty of features that make up for its lackluster combat. Players can ask villagers out on dates, get married, and even start a family, with multiple relationship options available to avoid a monogamous love story. And, in a bold move, Playground has decided to include a polycule simulator, allowing players to purchase houses and businesses, evict tenants, and face the consequences of their actions.

While the footage was rough around the edges, with choppy frame rates and noticeable ghosting, Microsoft's foray into polishing the presentation might just be enough to make Fable shine. The game will be available on Xbox Series X/S, PC via Xbox and Steam, PlayStation 5, and Game Pass Ultimate this autumn โ€“ though fans may want to hold out a bit longer to see if Playground can iron out some of its technical issues.

Overall, the return of Fable has all the ingredients for a great RPG: deep storytelling, engaging gameplay, and even some much-needed variety in character relationships. We'll be keeping an eye on this one and hope that Playground delivers on its promise to bring back the magic that made Fable a beloved classic among gamers.
 
man i'm so hyped for fable's reboot! ๐Ÿคฉ i loved playing the old games as a kid and it's awesome that they're bringing back those vibes with this new open world setting. but i gotta say, combat does look kinda lacking compared to other action games out there... ๐Ÿ˜ still, the dating sim aspect is genius lol who wouldn't want to romance multiple villagers at once? ๐Ÿ™Œ and omg a polycule simulator?! that's like, next level stuff ๐Ÿ˜‚ can't wait to see how all this comes together. fingers crossed playground ironed out those technical issues by autumn... ๐Ÿคž
 
I'm kinda hyped about Fable's return, but I gotta say, that combat is still meh ๐Ÿ˜. It feels like they're trying to cater to everyone, and it just doesn't have that same oomph as games like Sekiro or Bloodborne. But on the other hand, I love that they're adding all these relationship options and life sim elements ๐Ÿคฏ! Like, who doesn't want to be able to evict tenants and face consequences in a game? ๐Ÿ˜‚ It's still not perfect, but I'm willing to give Playground Games another shot ๐Ÿ‘. They do seem to be ironing out some of the technical issues, so that's a plus ๐Ÿ™. And if they can balance out the combat with all the other great stuff, Fable could be back on track ๐Ÿ”ฅ.
 
idk about this fable reboot... combat does look pretty bland ๐Ÿค” gameplay vids show all the cool stuff like open world exploration & relationships, but I'm worried it's gonna be all hype & no substance ๐Ÿ˜’ i mean, who thought polycule simulator was a good idea? ๐Ÿ™„ and frame rates & ghosting in footage are major red flags ๐Ÿ’ฅ still, i guess if playground can iron out the tech issues, fable might just become something special โœจ gotta keep an eye on this one...
 
omg, i'm so hyped for fable's reboot ๐Ÿคฉ! i loved playing the originals as a kid, and it sounds like playground games has definitely picked up where they left off. that custom hero creation is genius ๐Ÿ’ก and i'm intrigued by the polycule simulator - seems like a bold move to include something like that in an rpg. combat does seem a bit lacking compared to other action-packed games, but if they can iron out those technical issues on the xbox series x/s, it could be worth the wait ๐Ÿ•ฐ๏ธ. one thing's for sure, it's shaping up to be a solid rpg with great potential - fingers crossed for a release this autumn! ๐Ÿ
 
aww man i feel u ๐Ÿค— playing fable again is like coming home, right? ๐Ÿ˜Š i'm super hyped for the new game and love how they're incorporating all those personal storylines, it's gonna be so much fun to build relationships with villagers ๐Ÿ ๐Ÿ’•. combat might not be as action-packed as some other games but i think that's okay, fable's always been about character development and storytelling, not just mindless hack & slash ๐Ÿ’ช. fingers crossed they iron out those tech issues soon tho, can't wait to dive in and see what all the fuss is about ๐ŸŽฎ๐Ÿ”ฅ
 
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