Four months and 40 hours later: my epic battle with 2025's most difficult video game

Four months and forty hours into my epic battle with 2025's most difficult video game, I'm still trying to process how a seemingly insurmountable challenge can be both soul-crushing and life-affirming.

The Australian developer Team Cherry's latest release, Hollow Knight: Silksong, is a beautiful nightmare that has taken up an inordinate amount of my time and energy. The journey through the post-apocalyptic world of Pharloom mirrors Dante's descent into hell, with Hornet, the masked spider protagonist, navigating treacherous landscapes, fending off grotesque creatures and unraveling the mysteries of this forsaken realm.

What struck me most about playing Silksong was how it challenged my perception of suffering. In a game where failure is an integral part of the experience, I found myself questioning the notion of perseverance and redemption. The game doesn't shy away from presenting players with seemingly insurmountable challenges, only to have them fail repeatedly before eventually succeeding.

As someone who has been living with chronic pain for months, playing Silksong was both a blessing and a curse. The game's demanding difficulty forced me to reevaluate my understanding of suffering and my relationship with it. I realized that acknowledging pain is the first step to learning to live with it, rather than trying to overcome or escape it.

Silksong has taught me that there doesn't need to be a point to suffering; sometimes it just is. But by working around it โ€“ taking breaks when needed, staying within my limits and accepting my limitations without guilt or self-admonishment โ€“ I've come to appreciate the value of slowing down and living with pain rather than trying to power through it.

In the end, Silksong has been a transformative experience that has helped me reframe my understanding of suffering. It's not just about perseverance; it's about finding ways to cope and live with it. As I near completion of the game after four months and forty hours, I'm left with a sense of pride and accomplishment, knowing that I've made it through this difficult journey, even if it hasn't been easy.

Despite my best efforts, I still have a long way to go in learning to live with pain, but Silksong has given me the tools and the courage to face the future, one step at a time.
 
๐Ÿคฏ just played Hollow Knight: Silksong for like 40 hours straight ๐Ÿ•ฐ๏ธ and I'm still reeling from it ๐Ÿ˜“ the game is like... have you ever felt like you're stuck in this never-ending nightmare that you can't wake up from? ๐Ÿ˜ด that's what it feels like playing this game. but at the same time, it's so beautiful and hauntingly gorgeous ๐ŸŒน๐Ÿ•ท๏ธ i mean, the way the developers crafted this world is insane. it's like stepping into a dream (or a nightmare, lol) where everything is just... so dark and twisted ๐Ÿ”ช

anyway, what struck me most was how the game makes you question your own motivations and emotions ๐Ÿ’ญ like, why are you even playing this? isn't it just going to be frustrating and annoying in the end? ๐Ÿคฆโ€โ™€๏ธ but nope. every time I thought I was done, I'd come across something new that would make me want to keep going ๐Ÿ”œ

it's also super interesting because of my own experiences with chronic pain ๐ŸŒฑ i mean, playing a game where you're constantly struggling and failing can be kinda... cathartic? ๐Ÿ˜… but at the same time, it makes me realize how much I need to take care of myself more ๐Ÿ’†โ€โ™€๏ธ like, acknowledging that I have limitations is hard for me, but playing this game made me see that it's okay to not be okay ๐Ÿค—

anyway, i'm gonna go play some more ๐Ÿ˜ด (just kidding... or am i? ๐Ÿ˜‰)
 
I just beat Hollow Knight: Silksong after 4 months & 40 hrs lol! ๐Ÿคฏ I gotta say tho, it was such an emotional rollercoaster... like, u can't help but feel all these emotions while playin thru it. The game makes u question wht perseverance even means & how ur gonna deal with pain in real life. I personally struggled w/ chronic pain 4 months now & this game really hit me hard. But after finishin it, I realized that strugglin wit pain isn't about gettin thru it, its about findin ways 2 cope w/ it. I'm defo not done struggle yet tho... ๐Ÿค•
 
omg i know exactly what u mean about getting stuck on a game ๐Ÿคฏ i was playing this other game like for ages and just couldn't get past that one section lol but in all seriousness tho its crazy how games can affect our mental state right? i think that's why i love gaming so much - it lets me process my emotions in a healthy way. sometimes its good to just take a break and come back to something when u feel more centered ๐Ÿค—
 
I mean, who needs therapy when you've got Hollow Knight: Silksong, right? ๐Ÿคทโ€โ™€๏ธ The game is literally just an excuse to relive your personal struggles in a fantasy world... but hey, at least it's a good cry ๐Ÿ˜ญ. On a serious note tho, the game does seem to be tackling some heavy themes like suffering and perseverance, so props to Team Cherry for trying ๐ŸŽฎ. But let's be real, four months is a loooong time to spend playing a video game... maybe I'd get bored too if I had chronic pain and couldn't move ๐Ÿคฃ. Anyways, it's cool that the game helped you find some perspective on your pain, but now you've got me thinking about my own issues with gaming addiction ๐Ÿ˜ณ.
 
just finished playing that hollow knight game and i gotta say its so deep lol ๐Ÿคฏ it makes you think about suffering in a whole new way like how do u even deal with chronic pain or whatever? some games r just meant 2 push ur limits & test ur will but silksong takes it 2 a whole nother level ๐Ÿš€

i was low-key thinking i'd never make it thru tho ๐Ÿ˜ฉ but then u just keep tryna ๐Ÿค” & eventually u do! its like that feeling of accomplishment after finally beating dat one hard boss ๐Ÿ’ช

anyway the game makes u realize ur not alone in suffering cuz everyone's got their own struggles ๐Ÿค even the protagonist is dealin w/ stuff & its all about findin ways 2 cope & move forward ๐Ÿ’•
 
omg u no how stressful hollow knight silksong is!!! ๐Ÿคฏ i mean i love it tho its like u gotta push thru all the hard parts but at da same time ur just like "whaaat i cant even" ๐Ÿ˜‚ and idk how ppl do it for 4 mos without losin their mind lol. anywyz i think whats cool about dis game is that u dont have to be good or anything its all about copin w/ ur limits & takin breaks ๐Ÿค— and im like totally with dat cuz chronic pain r a real thing fam ๐Ÿ’•
 
Ugh ๐Ÿ˜ฉ just saw that a recent study found that 1 in 5 people in the UK are struggling with anxiety due to social media ๐Ÿ“ฑ๐Ÿคฏ it's like we're all just trying to keep up with this never-ending cycle of FOMO and curated perfectionism. And don't even get me started on the state of our mental health services... ๐Ÿคทโ€โ™€๏ธ it's like, what even is the point? ๐Ÿ’”
 
I just finished playing that new video game Hollow Knight: Silksong ๐Ÿ•ท๏ธ and it was like... wow, my life was so much harder than I thought ๐Ÿ˜‚. The game is literally impossible to beat, but you know what? That's kinda the point ๐Ÿคฏ. It made me realize how much I've been trying to avoid my pain instead of facing it head on ๐Ÿ’”. I mean, I'm still playing with a chronic pain condition, but this game showed me that it's okay to slow down and not be perfect all the time ๐Ÿ˜Œ. I learned that it's about finding ways to cope and live with it, not just pushing through until you "win" ๐Ÿ†. Now I feel like I can actually deal with my pain without feeling so guilty or stuck in a rut ๐Ÿค—. Game. Changer. ๐Ÿ‘
 
I gotta say, playing Hollow Knight: Silksong is like trying to navigate a never-ending labyrinth - it's gonna get all up in your grill ๐Ÿ˜‚. But seriously though, the game's attempt to tackle suffering is spot on. I mean, we've all been there with chronic pain, it's like your body is just trolling you, right? Anyway, what struck me was how the game made failure a necessary part of the journey. It's like, okay, you die 500 times, but then you learn from those mistakes and come back stronger.

I gotta disagree though, I think perseverance is still key ๐Ÿค”. It's not about just accepting your limitations without trying, it's about pushing through with self-care and breaks in between. That being said, Silksong has definitely made me appreciate the importance of slowing down and living with pain, rather than just trying to power through it. Kudos to Team Cherry for tackling such a tough topic ๐Ÿ’ฏ.
 
I just played that new Hollow Knight game and honestly its so messed up it's good ๐Ÿ˜‚๐Ÿคฏ. I mean who creates a game where you literally die like 100 times in a row but then still manages to make it kinda feel empowering? ๐Ÿค” For me playing this game was super therapeutic - my chronic pain has been killing me lately and playing Silksong forced me to take a step back and think about how I deal with it. It's all about finding ways to cope, not just trying to power through ๐Ÿ’ช. The game is SO hard but its also super beautiful and the music is insane ๐ŸŽต. If you're into dark fantasy and don't mind getting destroyed a lot (like me) then this is def worth checking out ๐Ÿ‘€.
 
I was totally absorbed into this new game Hollow Knight: Silksong ๐Ÿคฏ it's like you're right there with Hornet navigating all these creepy levels ๐Ÿ˜…. But what really struck me is how it deals with suffering - I mean, it's not exactly easy to beat the game on hard mode without getting frustrated ๐Ÿ˜ฉ. As someone who lives with chronic pain, it was kinda eye-opening seeing how failure isn't always a bad thing ๐Ÿค”. It made me realize that sometimes you just gotta accept your limits and take breaks instead of pushing through ๐Ÿ’ช. I think that's a really valuable lesson to learn from games like this - they're not just about beating the level, but about learning to cope with stuff ๐Ÿ’•.
 
I think playing Hollow Knight: Silksong is super therapeutic ๐Ÿคฏ, helps you confront your demons... or in my case, my chronic pain ๐Ÿ˜ฌ. But at the same time, I'm like, it's too hard, too frustrating, and I just wanna quit ๐Ÿšซ. Like, why make it so difficult on yourself? ๐Ÿค” And yet, despite all that, I feel this weird sense of accomplishment when I finally beat a tough level or solve a puzzle ๐Ÿ”ฅ. It's like, my brain is wired to resist giving up, even when my body is screaming at me to take a break ๐Ÿ˜ด.

I mean, what's the point of playing if you're just gonna win right away? ๐Ÿคทโ€โ™‚๏ธ That's not where the magic is, right? The struggle, the doubt, it's all part of the journey... or something like that ๐Ÿ’ญ. But honestly, can't we just have a game where we win every time and don't have to deal with all this stress and anxiety? ๐Ÿ˜ฉ Ha! Like that's ever gonna happen... ๐ŸŽฎ
 
I gotta say, that game is seriously deep! ๐Ÿ˜… The way it makes you question perseverance and redemption is so profound. I can relate to playing games for hours on end, only to feel like you're not making progress โ€“ it's like your body and mind are telling you to stop, but your brain just won't quit. ๐Ÿคฏ For me, gaming has been a great way to cope with chronic pain, too โ€“ it's like my 'escape' from the discomfort. But at the same time, I think games like Silksong can be really tough on us mentally and emotionally... like, have you ever felt that sense of accomplishment when you finally beat a hard level? ๐Ÿ˜Š That feeling is amazing, but also kinda scary, because it makes you realize how fragile your confidence is. ๐Ÿ’” Anyway, kudos to Team Cherry for making such an epic game โ€“ I'm gonna go take a break now and try not to die from exhaustion ๐Ÿคช
 
I was thinking, we spend so much energy trying to "beat" life's challenges, whether it's a tough video game or our own personal struggles. But what if beating is just not an option? What if some battles are worth fighting, but others need to be accepted? The thing is, pain and struggle can actually be catalysts for growth, if we approach them with the right mindset. It's about learning to slow down, take care of ourselves, and find ways to cope - not in spite of our struggles, but because of them. ๐Ÿ’ก
 
I just finished playing Hollow Knight: Silksong ๐Ÿ•ท๏ธ and it's really made me think about suffering in a different way... I mean, the game is SO hard ๐Ÿ˜ฉ, but it's also super beautiful and immersive. What struck me was how the protagonist, Hornet, doesn't give up even when she fails, and that made me realize that sometimes failure is just part of the journey ๐Ÿ”„. Playing the game with chronic pain has been a real challenge for me too, but it's helped me see that acknowledging my limits and taking breaks isn't weakness, it's just self-care ๐Ÿ’†โ€โ™€๏ธ. It's not about being strong or overcoming your pain, it's about finding ways to live with it and cope ๐Ÿค. The game has been a game-changer for me (pun intended ๐Ÿ˜‚) and I'm glad I played it, even if it was tough at times...
 
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