'It's a loving mockery, because it's also who I am': the making of gaming's most pathetic character

Game Developers Create Pathetic Protagonist to Explore Masculinity

For Baby Steps, developers Bennett Foddy and Gabe Cuzzillo drew inspiration from their own social awkwardness and feelings of inadequacy. The game follows Nate, a 35-year-old man who lives in his parents' basement and struggles with masculinity. Through the story and gameplay, the game explores what it means to be a man.

Cuzzillo, who also voiced Nate, says that the character is a manifestation of his own personality. "Nate is one manifestation of my personality," he says. "He's an aspect of who I am." Foddy notes that many players initially dislike Nate, but as they play through the game, they begin to identify with him and see themselves in his struggles.

The game features a range of humorous and relatable moments, including a scene where Nate tries to climb a mountain using only his feet. The developers also drew inspiration from their own experiences with video games, noting that players often create characters who are unprepared and incompetent.

One of the most striking aspects of Baby Steps is its exploration of masculinity. Unlike many games that feature female protagonists, Baby Steps delves into the complexities of male identity. Foddy says, "Men can have problems with masculinity just by themselves." The game's portrayal of Nate's struggles with confidence and competence is both humorous and poignant.

Throughout the game, players are rewarded with short animations of Nate eating fruit. These cutscenes provide a moment of levity in an otherwise frustrating experience. Cuzzillo explains that the developers wanted to create something that would make players feel like they were vicariously experiencing Nate's joy.

The game's use of camera angles and visuals is also noteworthy. The developers drew inspiration from trainspotter Francis Bourgeois, who created a distinctive style of photography. In Baby Steps, this aesthetic is used to great effect, particularly in the cutscenes featuring Nate enjoying fruit.

Ultimately, Baby Steps' final joke is that it's lying to players about the existence of a final destination. Instead, the game concludes with Nate learning to ask for help, a poignant moment that resonates deeply with the player. As Cuzzillo reflects on his own experiences, he realizes that the game has helped him understand its themes better.

In an interview, Cuzzillo notes that the game is both a "piss-take" and sincere at the same time. He feels that it's a microcosm of the whole experience, where players are forced to confront their own insecurities and limitations. As he finishes his first commercial game, Ape Out, Cuzzillo realizes that Baby Steps has helped him grow as a developer.

Baby Steps is a game that will likely polarize players, but its unique blend of humor, relatability, and poignant themes make it a must-play experience for fans of the genre. By creating a character like Nate, Foddy and Cuzzillo have crafted a game that's both laugh-out-loud funny and deeply moving.
 
I think Baby Steps is kinda clever in its approach to tackling masculinity and self-discovery πŸ€”. The protagonist, Nate, is definitely an imperfect and relatable character - who hasn't felt like they're not quite measuring up? πŸ˜‚ The way the game pokes fun at societal expectations of what it means to be a man is really well done, and I love how Nate's struggles with confidence and competence are portrayed in a both humorous and poignant way. πŸŽ‰ However, some players might find his awkwardness and incompetence frustrating to watch at times 😩. Overall, though, the game's use of satire and self-deprecation makes it a refreshing take on a often-misunderstood topic πŸ’―.
 
😊 I think it's awesome how Bennett Foddy and Gabe Cuzzillo used their own social awkwardness to create a relatable protagonist in Baby Steps. It's like they're saying, "Hey, we're not perfect, and our games don't have to be either." The game's humor and honesty about masculinity are really refreshing, especially in the gaming world where it can get pretty serious sometimes.

The animation style is also super cool - I love how they drew inspiration from trainspotter Francis Bourgeois. It gives the game a unique feel that sets it apart from other games. And I'm glad to see that Nate's struggles with confidence and competence are portrayed in a way that's both humorous and poignant. It's like Foddy and Cuzzillo are saying, "Hey, being a grown-up isn't always easy, but that's okay."

What I think is really interesting about Baby Steps is how it makes players confront their own insecurities and limitations. It's like the game is saying, "You're not alone in this struggle." And that's what makes it so relatable and endearing.

Overall, I think Baby Steps is a really bold move by Foddy and Cuzzillo, and I'm excited to see where they go from here. It's definitely a game that will make you laugh and maybe even make you feel a little bit uncomfortable - but in a good way! πŸ˜„
 
the idea behind this game is actually pretty deep... i mean, think about it - we live in a world where traditional masculinity is still super heavily ingrained in our society, and yet, guys like nate are struggling to find their place in it. its like, what does it even mean to be a man anymore? does it have to be about being strong and confident all the time? or can it just be about being vulnerable and asking for help sometimes? i think thats what makes baby steps so interesting - its not just a game about nate's struggles with masculinity, but also about our own struggles with it. πŸ€”

and i love how the devs drew inspiration from their own social awkwardness and feelings of inadequacy - its like, we're all in this together, you know? we're all just trying to figure out who we are and where we fit in. anyway, the game may be polarizing, but thats what makes it so interesting, right? its like a mirror held up to our own insecurities and limitations... 🌟
 
omg I'm loving this game baby steps so far 🀣 the way they tackle masculinity is super relatable & honestly kinda funny! Nate's struggles with confidence are SO real, like who hasn't felt like they're just faking it? πŸ˜‚ but what I love most about this game is how it's not trying to be all serious & heavy-handed, it's just embracing its own awkwardness & making fun of itself πŸ€ͺ

the animation style is also super distinctive & adds so much to the humor and charm of the game πŸŽ¨πŸ‘
 
I'm so touched by this game, you know? πŸ€— I feel like it's really brave to tackle topics like masculinity in a way that's not always straightforward. The main character Nate is just so... human, you know? 😊 He's got his struggles, he's making mistakes, and he's trying to figure stuff out. It's like, we've all been there at some point or another.

I love how the game pokes fun at the idea of masculinity too - it's not always easy, and sometimes we just need a little help. πŸ™ The animations with Nate eating fruit are literally the best thing ever! πŸ˜‚ They're so lighthearted and fun, but they also show that even in hard times, there's room for joy.

What I think is really cool about this game is how it makes players feel like they're not alone. 🀝 It's like, we're all struggling with something, whether it's confidence or feeling like we fit in. And the ending, oh man... it's just so satisfying. 😊 Learning to ask for help is such an important lesson, and I think it's something we can all relate to.

Anyway, just wanted to say that this game feels really special to me, and I'm glad it's out there! 🌟
 
I played this game and I gotta say 🀯 it was super relatable! I mean, who hasn't felt like they're living in their parents' basement at some point? The main character Nate is just so... human πŸ˜‚. I love how the devs drew inspiration from their own awkwardness and insecurities to create him. It's crazy how much you can identify with a game protagonist when they're basically a representation of your own struggles.

The humor in this game is on point too! Like, who hasn't had a meltdown trying to climb a mountain with just their feet? 🀣 The animations of Nate eating fruit are literally the best thing ever πŸ˜‚. But what really gets me is how the game tackles masculinity and confidence. It's not always easy to talk about these things, but this game does it in a way that feels super honest and relatable.

I think what I love most about Baby Steps is how it makes you feel seen and heard. The devs aren't trying to sugarcoat anything or offer easy answers; they're just presenting the messiness of life and encouraging you to ask for help when you need it. That final joke at the end, where Nate learns to ask for help, is literally a masterclass in storytelling 🀩.

Anyway, I'd definitely recommend this game to anyone who's looking for something that'll make them laugh, cry, and maybe even think about their own insecurities 😊.
 
I don't get why they made this game πŸ˜•. It sounds like it's about some guy who lives in his parents' basement and struggles with being a man 🀯. I mean, isn't masculinity supposed to be strong and stuff? This dude is just trying to climb a mountain with his feet... what's up with that? πŸ”οΈ

I guess the game is trying to say something about how guys can struggle too, but it sounds kinda silly when you put it into words πŸ’¬. And why do they keep showing this guy eating fruit like he's happy or something? πŸ‰ It just feels like a bunch of awkward moments strung together.

I think the game is trying to make some deeper point about being vulnerable and asking for help, but I'm not sure if that comes across in the gameplay 😐. Maybe it's just me, but I'm not convinced this game is worth playing πŸ€”.
 
πŸ€” This game is kinda clever, but also super relatable, you know? I mean, who hasn't felt like they're stuck in limbo, struggling to figure out who they are or where they fit in? The fact that the devs drew from their own experiences and social awkwardness makes it all the more authentic πŸ™ƒ. But at the same time, Nate's character can be kinda frustrating to play as - I mean, who wants to feel like they're constantly failing at stuff? 😩 Still, I think it's a bold move by the devs to tackle this kind of theme in a game, and it definitely resonates with some players 🀝.
 
so I just played this new game Baby Steps with my friend πŸ€” and I'm still trying to figure out what it's all about. is it a game about growing up or something? I mean, the main character Nate lives in his parents' basement and stuff... that sounds kinda sad πŸ˜”. but at the same time, he's trying to become a man and overcome these masculinity issues... I'm not sure if I agree with how they handled it though. πŸ€·β€β™‚οΈ

I also noticed that Nate has some pretty funny moments in the game where he just fails miserably at doing things πŸ˜‚. like this one scene where he tries to climb a mountain using only his feet... that was hilarious! but then again, it's kinda relatable too because I've been there when trying new things and failing πŸ€¦β€β™‚οΈ.

anyway, the game has some nice visuals and animations too πŸ’». I liked the part with Nate eating fruit in the cutscenes... that was so cute! 😊

I'm still not entirely sure if I like this game or not, but I do know that it's making me think about my own life and stuff 🀯. maybe that's what the devs were going for?
 
I think Baby Steps is a refreshingly honest portrayal of masculinity, even if some players might find it cringeworthy at first. The developers' intention to make Nate a lovable yet vulnerable protagonist pays off, and I appreciate how the game pokes fun at traditional gaming tropes while still tackling serious themes like identity and vulnerability 🀯. It's interesting that Cuzzillo says Nate is an aspect of his personality, which suggests a level of authenticity that makes the game more relatable. The animations of Nate eating fruit are a nice touch, too - who wouldn't want to vicariously enjoy some virtual fruit? πŸ˜‚
 
ugh this game is kinda weird πŸ˜’ i get what they're tryna do tho - explore masculinity and stuff, but nate feels like such a caricature 🀣 at first i just wanna throw my controller cos he's so whack lol but then u start playin and ur like "yeah i can relate" πŸ€¦β€β™‚οΈ idk man its a weird feeling tryna identify with a character thats literally struggling w/ basic stuff like climbin mountains πŸ‘£ anyway, the devs did a great job w/ the cutscenes tho πŸ˜† those fruit animations are lit πŸ‰ and the visuals r super distinctive πŸ“Έ overall its def worth checkin out if ur into that sorta thing πŸ’―
 
omg i'm literally so here for this game 🀣 baby steps is literally the most relatable thing ever - who hasn't lived in their parents basement at some point or felt like they're not man enough? πŸ˜‚ i love how the devs drew inspiration from their own social awkwardness and feelings of inadequacy to create nate's character, it's so honest and authentic. and can we talk about those cutscenes with nate eating fruit?! πŸ‰πŸ˜‚ it's literally the most adorable thing i've seen in a game. but what really gets me is how the game explores masculinity - it's not just about nate's struggles, it's also about how men can be vulnerable and ask for help, which is so needed right now 😊
 
omg u gotta try this new game baby steps 🀯 its literally about this dude nate who lives in his parents basement lol but seriously the devs drew from their own awkwardness & created a character thats super relatable & hilarious πŸ˜‚ its like theyre poking fun at all these toxic mansplaining games out there but at the same time its actually kinda deep in terms of exploring masculinity πŸ€” i mean nate struggles w/ confidence & competence just like we do in real life lol. and its not just about being funny - the game tackles some heavy themes like asking for help & embracing vulnerability πŸ’ͺ
 
Back
Top